
Music Monsters During my second stint at the Game Design Initiative at Cornell I was part of Infinite Fermata working on the 2D side-scroller and music input game titled Music Monsters. As a programmer, I designed the level structure, parallaxing system, tile system, and 2D drawing system. I also built the stand alone level editor. The game was showcased, along with projects from other classes, at the end of the semester.
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